

Overview
An ethnographic exploration of the work and daily life of non-player characters, the digital extras in video games. Their labor loops, activity patterns as well as bugs and malfunctions paint a vivid analogy for work under capitalism.
Year 2022
Studio Total Refusal, Kunsthaus Graz, Land Steiermark, department 9 - Culture, Europe, Ext. Relations, Bundesministerium für Kunst, Kultur, öffentlichen Dienst und Sport, Werkleitz Gesellschaft, European Media Art Platform, Creative Europe Media
Director Susanna Flock, Robin Klengel, Leonhard Müllner, Michael Stumpf
Crew Susanna Flock (Director), Robin Klengel (Director), Leonhard Müllner (Director), Michael Stumpf (Director), Leonhard Müllner (Writer), Michael Stumpf (Writer)
Popularity 0
Language English